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November 24th, 2009


11:24 am - Fangamer
Well, I got new part time work! I now run the new Japanese version of the Fangamer site along with my friend Lindsay (aka: Chewy)! Woohoo! What's great about this is that I get to work with friends on something I'm really into.

Just got back yesterday morning from the 321 MOTHER event in Tokyo. Lindsay and I represented Fangamer by wearing Fangamer swag and handing out free newly designed pins with an ad on the packaging about the new Japanese site. We handed out 300 pins and got to do a little presentation in front of everyone at the end. We switched back and forth with the microphone talking about merchandise and about Fangamer/Starmen.net. Everyone was really supportive (the staff, everyone who came) so it went great. They were all really digging the merchandise and almost everyone in the place wanted to buy our stuff. So hopefully this will be the start of a good thing here in Japan. Maybe become even as popular as the US store? That'd be cool, but before I get my hopes up, gotta fix this site up and make it perfect!

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November 15th, 2009


12:44 pm - Novel Hack?
I was just thinking. Wouldn't it be cool if someday someone made an EarthBound PKhack that copied the Mother 2 novel to the tee? Like all the dialog and everything that happens slightly differently. I think that would be awesome. Heck, if an official translation never panned out maybe the hack could be a replacement!

Would be cooooool.

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November 13th, 2009


09:04 pm - Mother 2 - Chapter Two: "First Trial"
I meant to write this as just a summary of chapter two of the Mother 2 novel, but it accidentally turned out to be more like a very detailed follow through of everything that happens in chapter two. It's not a translation, but it'll tell you almost everything. So if you don't want to spoil everything in the chapter, don't read it, but if you wanna know what is going on in chapter two in great detail, then check it out!

Chapter Two: 'First Trial' Super Mambo Detailed Foxtrot Summary )

Enjoy! I wrote it pretty quick but I hope it quenches the thirst some people might have for this novel.

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November 1st, 2009


08:43 pm - Sierpinski Triangle
I really think I came across something awesome with that self generating pattern. If you notice in the video, the pattern turns itself into a Sierpinski Triangle fractal. It's a well known fractal, but I still can't find anything on the internet about this kind of reproduction of it. And the fact that this pattern grows and is self generated makes it so much more interesting.

Is this a new find? Should I be excited about this? I can't help but feel excited about it.

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October 31st, 2009


12:09 am - Self-Replicating Infinite Growth Pattern
I came up with an easy way to create a self-replicating infinite growth pattern.

All you need is a bunch of dots to bump into each other and then go back to where they were! How simple can you get? Check out the video:


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October 22nd, 2009


06:57 pm - EarthBound Card Game
Here's the card game I'm using in class! Each monster only has attack and life to make the rules of the game really simple and easy to play.

Click here for image.

You'll notice I also used one of Camille's clay models for a card. Hope she doesn't mind!

EDIT: Here are the rules for the game:

Each kid is given two monster cards and two treasure cards (not shown in the pic). Now let’s say the thing they were studying that day was clothing and the phrase “I like your ____.” for complimenting clothes. They will carry around with them clothing cards that they themselves drew and colored in.

After they find someone to duel with, they put their monster cards face down so they can’t be seen, and then one clothing card over top of each. Each person can only choose which monster the OTHER player fights with by complimenting the piece of clothing on top of one of their two monster cards. After each player compliments each other’s clothing, the two selected monsters duel and the damage taken is written down on a score card. If someone’s monster dies, they have to give up one treasure card to the winner. They then take the fallen monster to the teacher and say “I lost” so they can receive a new monster card from the deck. Then they go compliment/duel with other person. Playing like this let’s you use any English words and phrases you like as long as you have card for them!

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October 17th, 2009


11:02 am - Push ups
I've been tired of having no chest strength and feeling like a weakling. So for the last 3 weeks I've been doing push ups. I started off really slow and worked my way up. I made sure I got my form right and did everything as right as I could.

It only took 3 weeks for me to get awesome results. It feels so good to stick with something and have it pay off. I've tried to get in shape so many other times in the past and never got past a week of working out. I gotta keep this up!

I've gotten to the point where I need to start using some weights in a backpack or something because no matter how many push ups I do, I don't get sore the next day now. Like, I did a total of 90 push ups for yesterday's session and I don't feel a thing today.

Sweet!

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October 16th, 2009


07:42 pm - Using EarthBound in classes
I'm an English teacher for 3 elementary schools as most of you already know. I try to come up with new ideas for games all the time and recently I made a new card game the kids can play while practicing their English. I made it like a monster battling card game, but made the rules really simple. I designed the cards myself and made all the monsters out of the clay models from EarthBound! The kids love all the characters and think they're hilarious. A very rare few of the kids know that they are from EarthBound but most of the boys know of Ness from Smash Bros. Lots seem to already know of Mr. Saturn too from some TV show (don't remember the name).

It's so fun watching all the kids enjoy a card game I made based on all those clay figures from EarthBound. The cards came out really good too. I'll have to get a picture of them up on here sometime.

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October 10th, 2009


02:00 pm - The universe and what it's made of
I'm always thinking about the universe we live in and what it might be made out of. You know, stuff I'll never understand, but I like to contemplate. I came up with a new idea.

What if space-time is like a big liquid energy...thing (stay with me, I have illustrations).



That red stuff in the top left (point 1) is the beginning of the universe. Just a small little compressed ball of what I'm just gonna call "jenergy" (mix of jello and energy) for purposes of having no other ideas of what to call it. At first it's solid and pure, but it starts to grow (for reasons unknown).

At point 2, the jenergy has gotten bigger. But since it has gotten bigger, little holes in it have started to tear open.

At point 3, more and more holes are torn open and it's a party going on inside the jenergy. The holes inside the jenergy don't like to be open, so they try to close themselves up. But they can't really do that because the jenergy is expanded. The holes are pushed around as the jenergy around them tries to close in on them. This makes the holes flow on endlessly through the jenergy.

My thought is that what if all the known particles are just different kinds of little holes in the universe? They flow through it, interacting differently with other holes depending on the shape of the holes, which determines how the jenergy around the holes presses in on them and makes them seem to react when they come close to each other.

What if we are all just made of holes inside of a big universe jello?

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12:31 am - New Game Semi-Progress Report
I don't have that much to show, but I thought I'd show what I have going for this robot platformer game I'm working on.



Description of planned game play:

"The player will control the spirit of a robot through a level or multiplayer versus mode. The spirit itself only can reside inside a robot head part. Once inside of a head, you can roll it around to connect other parts and build up your body. Any enemy you defeat will blow up and their parts will scatter. You can steal parts and swap them for your own robot, making your character totally customizable and changing up what you can do. All parts have their own special function. You die when the head of your robot dies. If your parts are blown off, you can still slap them back on to continue fighting as long as your head is in tact."

I programmed it so I can easily create parts that have whatever properties I need them to. I could program a jetpack that makes the robot fly, or an arm that shoots lasers, whatever. And programming how they rotate/move with the body or part of the robot it is attached to is also easily implemented.

Right now, I'm in the middle of level and physics programming. Gonna keep physics stuff basic though. Also, NOT using tiles for level/map making. Gonna be object based, not tile based maps.

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October 7th, 2009


07:11 pm - Hurricane
Hurricane tiiiiiime!! See you guys later (maybe)! I'll try writing words like "water pump" and "life vest" in Scribblenauts and hope things work out.

No school tomorrow, yay!

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October 2nd, 2009


05:20 pm - Semi-Review of Scribblenauts (spoilers?)
Things I like

  • Everything thing that was hyped about the game came true.

    Things I don't like

  • The camera always going back to Maxwell after a couple seconds. I want a BUTTON that lets me do that or something. I wanna look at other places on the screen for a while to figure them out.
  • It's hard to control sometimes, yeah. Wanted a choice for some D-pad control of Maxwell.
  • Vehicles flip over too easily. Trying to fish from a boat can make the boat flip over.
  • Lava doesn't melt ice?! Gah! Oh well. At least the heater does.
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    September 25th, 2009


    10:29 pm - New song up for download!
    Simple acoustic/instrumental.

    DOWNLOAD HERE

    It's a song I had started a long time ago with "kids" as the theme. I love kids with their innocence and adorableness and I had always wanted to write a song for it.

    I recorded it while Saori made dinner tonight. I think it fits nicely into the song.

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    August 29th, 2009


    12:49 am - 20th Century Boys - Chapter 3
    Tomorrow is the opening day of 20世紀少年第3章 (the 3rd and final installment of the 20th Century Boys movies). Me, Saori and her family are all going together! Can't wait!

    I REALLY gotta read the manga sometime. I love the movies. I heard they were gonna be playing in the US too.

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    August 8th, 2009


    07:50 pm - Whoa, an update!
    It's been a whole month since I updated this last, wow! I guess it's I've had nothing to say beyond little one liners in facebook and twitter.

    I'm working on a new game using DirectX 8 libraries again (but this time in c++). It's not the RPG idea though, since there were just too many things holding me back with that.

    This time, the scale of the game is a bit more reasonable for one person. It's gonna be a platformer that I hope will be unique and fun. Programming is going really smooth. And the graphics will be something that I will definitely be able to make on my own.

    I've been working on it every day since I'm still on summer vacation (till September 9th). At this rate, the basic engine will be done in September and then I'll be able to work on the level editor and graphics.

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    July 9th, 2009


    10:15 pm - So glad I switched
    I'm so glad I switched to C++. I gotta be honest, the way I coded stuff in VB was totally sloppy and crappy. I used totally basic (and inconvenient) styles of programming cause I never really learned anything past the basic things I learned in high school. Now I finally have learned all the other cool stuff from the ground up in C++ and it makes things so much nicer. I've finally learned what object oriented programming is all about and I'm loving it. I thought the switch to C++ would make things harder for me, but it's just the opposite.

    Hopefully all this new knowledge will help me in my career somehow. Maybe I could even fit it into my resume.

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    June 20th, 2009


    07:10 pm - Dreams against reality
    I dreamt last night that I had a spicy chicken sandwhich from McDonalds and it was reeeeally nasty. So then, for lunch, I tried having one for REAL and it was the total opposite of my dream. It was hot, fresh and juicy. The best quality chicken I've ever tasted from a McDonalds! Who'd have thought?

    In other thoughts, I gotta start job hunting for spring next year...

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    June 18th, 2009


    05:06 pm - C++ fun
    I figured it was about time I learned a programming language that was more sought after in the real world. So I've been learning C++ from this site. It's a really great site and I recommend it because it's been really easy to understand and follow. It's been a lot of fun finally learning this stuff. I only ever learned a little bit in high school and then the beginning of college but I switched from a Computer Science major to Japanese after my first year.

    It's just so fun and interesting. I love this stuff. I kind of wish I could have kept up with Computer Science in college, but the math courses killed me. I tested into a course that was like calculus 101, but everyone in there seemed to already know what they were doing and the teacher hardly explained anything. It was my first time with that stuff, so I didn't understand a thing. I love math, but I gotta have it explained to me really thoroughly to understand it.

    I'm doing this to give myself a little more of a selling point for whatever future jobs I may try for. I wonder if there are any programming proficiency tests?

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    May 28th, 2009


    07:00 pm - Rifftrax
    Attention all MST3K lovers!! Did you know about RiffTrax??? Because I sure didn't!! Check it out, because it's basically Mike Nelson (plus other original members) still doing their thing!

    You can even make your own riff tracks and sell them on the site!

    This is friggin' AWESOME!!!!!

    EDIT: I just bought the riff track for Iron Man! Yay!

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    May 21st, 2009


    08:29 pm - My idea
    Hey, that was basically MY idea!! (Look here)

    I guess someone else had it too.

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